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stockfish
2013-11-07
Marco Costalba
Revert "Retire eval margin and gains"
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2013-11-07
Gary Linscott
Restrict mobility of pinned pieces
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2013-11-07
Lucas Braesch
Retire eval margin and gains
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2013-11-07
Chris Caino
Two more parameters eliminated
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2013-11-05
Chris Caino
Zero more redundant coefficients
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2013-11-05
Chris Caino
Zero redundant material imbalance terms
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2013-11-02
Joona Kiiski
Test Easy Move if no BestMoveChanges
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2013-11-01
Marco Costalba
Set timer to a fixed interval
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2013-10-31
Ralph Stößer
Use a formula for chain membership bonus
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2013-10-28
Marco Costalba
Tweak bishop pair and knight weight
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2013-10-27
Matthew Sullivan
Fix divide by zero bug in late game
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2013-10-24
Marco Costalba
Retire mirror()
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2013-10-24
Marco Costalba
Prefer file_bb() to FileBB[]
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2013-10-24
Jörg Oster
Penalty for Knight when enemy pawns are few
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2013-10-23
Marco Costalba
Further smplify pawn endgames
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2013-10-23
Chris Caino
Use flip_sq idea in endgame.cpp
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2013-10-22
Chris Caino
Simplify futility move count formula
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2013-10-22
Chris Caino
Simplify futility margins formula
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2013-10-22
Marco Costalba
Tweak again chain pawn bonus
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2013-10-22
Marco Costalba
Re-add "Further increase safe checks bonus"
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2013-10-22
Marco Costalba
Restore behaviour after count<ALL_PIECES> fix
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2013-10-20
Ralph Stößer
Further improve chain pawn evaluation
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2013-10-20
Marco Costalba
Fix pos.count<ALL_PIECES>()
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2013-10-20
Marco Costalba
Fix build on Intel compiler
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2013-10-20
Marco Costalba
Revert "Further increase safe checks bonus"
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2013-10-19
Ralph Stößer
Further increase safe checks bonus
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2013-10-18
Marco Costalba
Some evaluation code reshuffle
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2013-10-18
Jörg Oster
Score chain pawn also by rank
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2013-10-15
Chris Caino
Simplification of KPsK function
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2013-10-15
Chris Caino
Bug fix for KQKRPs endgame
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2013-10-14
Ralph Stößer
Double king safety weights
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2013-10-14
Chris Caino
Remove a drawing rule from KBPsK function
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2013-10-14
Marco Costalba
Massive stronger/weaker renming
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2013-10-14
Chris Caino
Add helper function verify_material
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2013-10-14
ceebo
Add some knowledge for KRPKB endgame
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2013-10-14
ceebo
Improve KBPsK endgame
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2013-10-13
Marco Costalba
Remove unuseful optimization in RKISS
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2013-10-09
Joona Kiiski
Smoother transition for LMR
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2013-10-08
Uri Blass
Increase slowmover and reduce instability
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2013-10-08
Lucas Braesch
Use TT refined value to stand pat
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2013-10-05
Lucas Braesch
Use double everywhere
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2013-10-05
Lucas Braesch
Use prefix operators wherever possible
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2013-09-29
Marco Costalba
Add more depth/positions to bench
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2013-09-28
Marco Costalba
Drop 'is' prefix from query functions
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2013-09-28
Marco Costalba
Fix build on Mac OS X
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2013-09-28
Marco Costalba
Revert "Use a per-thread array"
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2013-09-28
Lucas Braesch
Simplify extensions
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2013-09-27
Reuven Peleg
Simplify tte use condition
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2013-09-27
Raminder Singh
Fix best move lookup bug
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2013-09-27
Marco Costalba
Increase MAX_MOVES to 256
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2013-09-27
Marco Costalba
Use a per-thread array for generated moves
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2013-09-23
Jean-Francois...
Update disabled warnings for Intel compiler
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2013-09-23
Jean-Francois...
Replace -O3 with -fast for intel compiler
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2013-09-23
Ralph Stößer
Reduce negative quiets by ONE_PLY / 2
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2013-09-23
Marco Costalba
Final time management setup
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2013-09-19
Marco Costalba
Increase Emergency Move Time to 20
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2013-09-17
Marco Costalba
Increase Emergency Move Time to 10
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2013-09-16
Marco Costalba
Fix a silly unstoppable eval bug
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2013-09-16
Joona Kiiski
Fix time parameters for blitz games
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2013-09-16
Marco Costalba
Rewrite unstoppable pawns evaluation
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2013-09-15
Reuven Peleg
Code style at passed pawn eval
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2013-09-15
Reuven Peleg
Nicer operator declerations
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2013-09-15
Kojirion
Use pre-increment also for native types
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2013-09-15
Marco Costalba
Fix operator++ definition
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2013-09-15
Marco Costalba
Don't blunder under extreme time pressure
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2013-09-14
Marco Costalba
Move classify_leaf() to c'tor in bitbases
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2013-09-14
Marco Costalba
Small touches to bitbase.cpp
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2013-09-13
Reuven Peleg
Increase passed bonus for having more pieces
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2013-09-12
Marco Costalba
Revert "Move draw by material check"
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2013-09-12
Marco Costalba
Revert "Fix random moves when time < 10ms"
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2013-09-11
Marco Costalba
Extend checks more when below alpha
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2013-09-11
Uri Blass
Extend checks more in losing positions
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2013-09-10
Reuven Peleg
Simplify unstoppable pawns evaluation
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2013-09-10
Marco Costalba
Fix random moves when time < 10ms
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2013-09-10
Reuven Peleg
More readable space mask
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2013-09-09
homoSapiensSapiens
Change condition to use relative rank
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2013-09-08
Marco Costalba
Fix some comments in position.cpp
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2013-09-08
Marco Costalba
Move draw by material check
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2013-09-07
Marco Costalba
Remove unreachable values in mobility table
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2013-09-07
Marco Costalba
Fix warning: double to float truncation
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2013-09-07
Lucas Braesch
Singular extension at 8 plies also for PV nodes
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2013-09-07
Lucas Braesch
Union of 2 changes
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2013-09-05
Lucas Braesch
Do not prune useless checks in QS
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2013-09-05
Marco Costalba
Revert "Fix check for bishop pair in material imbalance"
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2013-09-03
Reuven Peleg
Rewrite backward pawn detection
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2013-09-03
Eelco de Groot
Fix check for bishop pair in material imbalance
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2013-09-02
Marco Costalba
Rewrite KBBKN endgame
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2013-09-01
Marco Costalba
Don't use lpthread for Android
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2013-09-01
Marco Costalba
Improve ARM compatibility
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2013-09-01
Uri Blass
Union of 2 changes that failed with good score
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2013-09-01
Marco Costalba
Assorted clean up in endgames
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2013-08-30
Marco Costalba
Fix a bogus assert in allows()
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2013-08-30
Marco Costalba
Use frontmost_sq() and backmost_sq helpers
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2013-08-29
Gary Linscott
Enable LMR for dangerous moves
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2013-08-29
homoSapiensSapiens
Bonus for rook behind a passed
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2013-08-29
homoSapiensSapiens
Replace hardcoded 128 by constant
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2013-08-28
Gary Linscott
Add lsb() overload
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2013-08-26
Uri Blass
Time management: move faster if PV is stable
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2013-08-25
homoSapiensSapiens
Simplify chain detection
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2013-08-25
homoSapiensSapiens
Simplify kf definition in shelter_storm()
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