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Optimisation of Position::see and Position::see_sign
2016-10-08
atumanian
Optimisation of Position::see and Position::see_sign
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2016-10-05
Stefano Cardanobile
Retire implicit malus for stonewalls
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2016-10-03
VoyagerOne
Allow inCheck pruning
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2016-09-29
Marco Costalba
Remove useless razoring condition
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2016-09-29
HiraokaTakuya
Make razor_margin[4] ONE_PLY value independent
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2016-09-25
Stéphane Nicolet
Rename shift_bb() to shift()
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2016-09-24
joergoster
Allowing singular extension in mate positions
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2016-09-24
Marco Costalba
Fix crash when passing a mate/stalemate position
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2016-09-22
Stéphane Nicolet
Simplify pinners conditions in SEE()
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2016-09-21
Guenther Demetz
Fix pin-aware SEE
This was a co-operation between
Marco Costalba
,
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2016-09-18
Joost Vandevondele
Use fixed depth bench to make PGO builds more reproducible
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2016-09-17
Marco Costalba
Fix a warning with MSVC
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2016-09-17
Stéphane Nicolet
Swap mg and eg in internal representation of Score
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2016-09-17
Marco Costalba
Fix indentation in struct FromToStats
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2016-09-16
Stéphane Nicolet
Retire KingDanger array
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2016-09-16
Marco Costalba
Use per-thread counterMoveHistory
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2016-09-15
Marco Costalba
Renaming in MovePicker
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2016-09-14
Marco Costalba
Retire MovePicker::see_sign()
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2016-09-14
VoyagerOne
Tweak SEE margin in pruning conditions
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2016-09-13
syzygy
Integrate next_stage() logic into next_move()
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2016-09-12
Guenther Demetz
Simplify code for pinaware SEE
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2016-09-12
Guenther Demetz
Pinned aware SEE
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2016-09-11
Stefano Cardanobile
Reorder evaluation start
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2016-09-09
Marco Costalba
Use Movepick SEE value in search
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2016-09-08
Marco Costalba
Refactor previous patch
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2016-09-08
ajithcj
Prune dangerous moves at low depth
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2016-09-04
Marco Costalba
Syntactic sugar to loop across pieces
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2016-09-04
syzygy
Change from [Color][PieceType] to [Piece]
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2016-09-03
Marco Costalba
Fix syzygy with partial TB
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2016-09-02
lucasart
Change exclusion key setup
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2016-09-02
Stefano80
Retire linear imbalance
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2016-08-31
ajithcj
Optimize order of a few conditions in search
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2016-08-30
VoyagerOne
Remove condition on killers in history pruning
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2016-08-29
Stefan Geschwentner
Tweak probcut threshold
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2016-08-28
Andrew Grant
Removed an extra space
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2016-08-28
Alain SAVARD
Move king tropism to evaluate_king
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2016-08-28
Marco Costalba
Retire CheckInfo
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2016-08-27
Marco Costalba
Silence some warnings with MSVC 2013
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2016-08-27
Stéphane Nicolet
Move CheckInfo under StateInfo
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2016-08-27
Marco Costalba
Make engine ONE_PLY value independent
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2016-08-27
gamander
Fixed wrong definition of WhiteCamp and BlackCamp
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2016-08-27
hxim
Simplify stats update
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2016-08-25
Marco Costalba
Reformat stats update
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2016-08-24
VoyagerOne
Refutation penalty on captures
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2016-08-19
VoyagerOne
Simplify IID
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2016-08-19
VoyagerOne
Do LMR on captures
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2016-08-18
Marco Costalba
Remove a stale assignment
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2016-08-18
Stefano80
Retire pawn span
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2016-08-15
VoyagerOne
Use predicted depth for history pruning
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2016-08-13
Luca Brivio
Cap space evaluation bonus
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2016-08-10
Alain SAVARD
Simplify space formula
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2016-08-02
VoyagerOne
Use Color-From-To history stats to help sort moves
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2016-08-01
VoyagerOne
Futility tweak
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2016-07-24
ajithcj
Allow null pruning at depth 1
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2016-07-24
Stefano80
See prune at higher depth
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2016-07-16
ajithcj
Gradually relax the NMP staticEval check
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2016-07-16
Lyudmil Antonov
Workaround gcc stack alignment bug
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2016-07-12
joergoster
Fix extract_ponder_from_tt()
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2016-07-08
Stéphane Nicolet
King tropism
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2016-07-07
Alain SAVARD
More safe checks
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2016-07-02
ajithcj
Use staticEval in null prune condition
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2016-06-26
loco-loco
Removing inCheck condition for counter move bonus
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2016-06-25
Marco Costalba
Restore standard passed pawn definition
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2016-06-24
ElbertoOne
Remove redundant PvNode condition
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2016-06-24
VoyagerOne
Comment out a redundant condition
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2016-06-21
Jonathan Calovski
Remove scalefactor dependency
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2016-06-19
ElbertoOne
On IID do not always search with cutNode = true
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2016-06-18
VoyagerOne
Simplify Check Extension
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2016-06-15
ajithcj
Don't insert pv back into tt
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2016-06-15
lucasart
Do not hardcode Debug Log File
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2016-06-11
Marco Costalba
Filter root moves filter before copy to threads
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2016-06-10
VoyagerOne
Stat Formula Tweak
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2016-06-10
VoyagerOne
Tweak check extension condition
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2016-06-10
Alain SAVARD
Small Queen simplification
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2016-06-10
mstembera
Avoid some redundant scaling function calls
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2016-06-07
ElbertoOne
LMR reduction parameter tweak
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2016-06-07
Marco Costalba
Fix syzygy DTZ bug
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2016-06-03
VoyagerOne
Simplify Futility Pruning
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2016-06-03
ElbertoOne
LMR Simplification
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2016-06-03
joergoster
Tuned values for piece check and attack unit factors
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2016-05-28
Stéphane Nicolet
Pins or discovered attacks on the opponent's queen
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2016-05-28
Stéphane Nicolet
Teach check_blockers to check also non-king pieces
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2016-05-26
Stéphane Nicolet
Simplify doubled pawn
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2016-05-20
Leonid Pechenik
More detailed dependence of time allocation on the...
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2016-05-20
loco-loco
Assorted pruning tweaks
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2016-05-14
mstembera
Fix a multiPV bug in lazy SMP
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2016-05-13
Stéphane Nicolet
Double pawn simplification
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2016-05-10
loco-loco
Merge good and bad quiets
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2016-05-06
Alain SAVARD
Unsafe checks
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2016-05-05
Marco Costalba
Retire __popcnt64 intrinsic
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2016-05-05
VoyagerOne
Simplify History LMR Formula
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2016-05-01
Marco Costalba
Fix a warning with MSVC
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2016-05-01
joergoster
Fix LazySMP when searching to a fixed depth.
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2016-05-01
erbsenzaehler
Use popcount intrinsic with Interl compiler
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2016-05-01
Krgp
Remove useless -mbmi flag in Makefile
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2016-04-17
Marco Costalba
Fix incorrect draw detection
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2016-04-17
Marco Costalba
StateInfo is usually allocated on the stack by search()
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2016-04-09
Marco Costalba
Hide global visibility when not needed
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2016-04-09
Marco Costalba
Fix Travis Cl
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2016-01-18
Marco Costalba
Rewrite time formula
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